NVIDIA-RTX / NVIDIA-RTX/Streamline_Sample

How to use the sl.imgui to debug streamline?

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Dominant language
C++
Stars
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Forks
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Description

I had a test by following https://github.com/NVIDIAGameWorks/Streamline/blob/main/docs/Debugging%20-%20SL%20ImGUI%20(Realtime%20Data%20Inspection).md. But I can't trigger the imgui after turning on the frame generation by using the hotkeys.
I added the imgui feature here:
image
Copy the DLLs from the folder Streamline_Sample\streamline\bin\x64\development to _bin.
But it crashes when I turn on the frame generation option:
image
image
This is the dump file:
sl-sha-68a19a3.dmp

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First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Start with the linked SL ImGUI debugging document and reproduce the crash using the Streamline_Sample setup described in the issue. Inspect sl-sha-68a19a3.dmp alongside the DLLs copied from Streamline_Sample\streamline\bin\x64\development to _bin. Done means frame generation can be enabled and the ImGUI hotkeys trigger inspection without a crash.

Written by the indexing model from the issue text.

Assessment

Tech stack
cpp
Domain
computer-graphics
Issue type
Bug
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
25/100

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