Ease "device lost" debugging
Open
Nobody has claimed this yet.
d3d11
d3d12
extension
vk
- Dominant language
- C++
- Stars
- 468
- Forks
- 84
- Avg merge
- 1d 1h
- Merged PRs (30d)
- 6
Description
Contributor guide
No contributing guide indexed for this repository
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Review the DirectX DRED, Vulkan diagnostic checkpoints, NVIDIA Nsight Aftermath, and AMD AGS references first. No repository files, tests, entry points, or acceptance criteria are named; identify NRI's device-loss path and define the diagnostic behavior required for each vendor integration before implementation.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- cpp
- Domain
- computer-graphics
- Issue type
- Feature
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100