Switching bit depth does not always update max frames correctly. Possible race condition
Open
Nobody has claimed this yet.
- Dominant language
- C++
- Stars
- 2
- Forks
- 3
- PR merge metrics
- No merged PRs in 30d
Description
This issue has no description.
Contributor guide
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First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
No files, tests, or entry points are named. Start by locating the code that handles bit-depth changes and calculates max frames, then reproduce the inconsistent update and inspect the relevant ordering or concurrency. Done means max frames is updated reliably after every bit-depth switch.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- cpp
- Domain
- embedded-iot
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100