NASA-AMMOS / NASA-AMMOS/3DTilesRendererJS
Improve calculateError and tileInView performance
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- Dominant language
- JavaScript
- Stars
- 2.5k
- Forks
- 416
- Avg merge
- 17h 52m
- Merged PRs (30d)
- 37
Description
Related to #88
determineFrustumSet is still the slowest function during "update". See if tileInView and calculateError function performance can be improved.
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start with determineFrustumSet, then inspect the tileInView and calculateError functions mentioned in the issue, using related issue #88 for context. Benchmark the update path before and after any changes; done means measurable performance improvement without changing rendering behavior.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- javascript, three.js
- Domain
- computer-graphics, performance
- Issue type
- Refactor
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100