NASA-AMMOS / NASA-AMMOS/3DTilesRendererJS

TilesRenderer: Clean up disposal process

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#919 1 comment 0 reactions 0 assignees View on GitHub

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Dominant language
JavaScript
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Description

Related to #877

  • see if we can remove caching of materials, etc
  • deduplicate code between the intermediate parseTile disposal and disposeTile disposal

Contributor guide

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First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Start by reading the related discussion in #877 and locating the intermediate parseTile disposal and disposeTile disposal paths. Compare their cleanup responsibilities and inspect how materials are cached. Done means the disposal process no longer duplicates logic and unnecessary caching has been removed, with existing behavior preserved.

Written by the indexing model from the issue text.

Assessment

Tech stack
javascript, three.js
Domain
computer-graphics
Issue type
Refactor
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
30/100

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