NASA-AMMOS / NASA-AMMOS/3DTilesRendererJS
PerformanceScalePlugin: Add plugin for automatically adjusting error target based on performance, cache
Nobody has claimed this yet.
- Dominant language
- JavaScript
- Stars
- 2.5k
- Forks
- 416
- Avg merge
- 17h 52m
- Merged PRs (30d)
- 37
Description
If the cache becomes full then automatically lower / raise the error target until it's not. Can also consider performance when calling "update". The recent "update on change" plugin may make it difficult to measure update performance.
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by reviewing the existing cache behavior and the recent "update on change" plugin mentioned in the issue, then trace how the error target and update performance are measured. Done means a PerformanceScalePlugin automatically adjusts the error target when the cache is full and accounts for performance during update without relying on unreliable measurements.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- javascript, three.js
- Domain
- computer-graphics, performance
- Issue type
- Feature
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100