[Commission Request] BetterFPS on Immersive Vehicles
Nobody has claimed this yet.
Assessment
- Difficulty
- 5/5
- Estimated time
- Over a week
- Newbie friendliness
- 30/100
- Issue type
- Feature
- Clarity
- Needs clarification
- Activity status
- Active
- Tech stack
- java
- Domain
- game-dev, performance
Research direction
Start by reviewing the GeckoBetterFPS repository and the linked Minecraft Transport Simulator mod for its 1.20.1 rendering implementation. The request mentions backface culling and vertex optimization for box-based mob-like rendering, but names no files, tests, or concrete acceptance criteria; done would require agreeing on scope and demonstrating the requested performance improvement.
Written by the indexing model from the issue text.
Description
Hello Hello @MoePus , it's me again!
I am curious if you're interested in making a backface culling and vertex optimization on another mod, which is this:
https://www.curseforge.com/minecraft/mc-mods/minecraft-transport-simulator
for 1.20.1 version
Surprisingly this mod also uses quite a lot of boxes and similar rendering to the mobs, which can be hugely benefit from your optimization mods.
You can poke me on bilibili: TqLxQuanZ
or discord is fine too!
- Dominant language
- Java
- Stars
- 3
- Forks
- 0
- PR merge metrics
- No merged PRs in 30d
Contributor guide
No contributing guide indexed for this repository
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
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