ModShardTeam / ModShardTeam/ModShardLauncher
[ENHANCEMENT] Remember most recently patched mods
Nobody has claimed this yet.
- Dominant language
- C#
- Stars
- 55
- Forks
- 13
- PR merge metrics
- No merged PRs in 30d
Description
Describe the problem which requires a new feature.
MSL doesn't remember the mods you patched last time, which means you need to manually re-tick each of the ones you want to play with every time.
Describe the solution you'd like
MSL should store the last patch's mods' IDs in a file somewhere and load it when it starts, trying to find and enable the mods it read.
Describe alternatives you've considered if any
N/A
Additional context
N/A
Contributor guide
No contributing guide indexed for this repository
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
No files, tests, or entry points are named. Start by locating where patched mod IDs are selected and where MSL initializes its mod list; then trace how a saved list could be loaded at startup and matched to available mods. Done means the last patch's mod IDs are persisted and matching mods are enabled on the next launch.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- csharp
- Domain
- desktop
- Issue type
- Feature
- Difficulty
- 3/5
- Estimated time
- 1-2 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 45/100