MisterPeModder / MisterPeModder/Arcade-Interface
Add a way to update the strings of TextObjects
Open
Nobody has claimed this yet.
enhancement
- Dominant language
- C++
- Stars
- 0
- Forks
- 0
- PR merge metrics
- No merged PRs in 30d
Description
Currently, the only way to change a string's value is by re-creating it. Adding a method like setString() would be nice.
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Locate the TextObject definition and inspect how its current string value is stored and accessed. Determine the appropriate update entry point and verify that a TextObject's displayed string can be changed without recreating the object.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- cpp
- Domain
- api
- Issue type
- Feature
- Difficulty
- 3/5
- Estimated time
- 1-2 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 35/100