Mission-DMX / Mission-DMX/Project-Editor
Add support for libresprite files
Nobody has claimed this yet.
- Dominant language
- Python
- Stars
- 10
- Forks
- 1
- Avg merge
- 27m
- Merged PRs (30d)
- 1
Description
Libresprite file support should be added with automatic treatment of animations as video data. An edit button should be available in the asset editor window that opens the ase file in libresprite and updates the asset once the external tool finished.
Contributor guide
No contributing guide indexed for this repository
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start at the asset editor window and trace the current asset import and update flow. Determine where an edit button can launch the external Libresprite tool and how completed edits are detected. Done means Libresprite files are imported, animations are treated as video data, and edited assets update after the tool finishes.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- python
- Domain
- desktop
- Issue type
- Feature
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Active
- Clarity
- Mostly clear
- Newbie friendliness
- 45/100