MirrorNetworking / MirrorNetworking/Telepathy

ObjectDisposedException in editor

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Dominant language
C#
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Description

We are facing an ObjectDisposedException exception when running our app.

It seems it has to be related with the fact that we have two Telepathy clients in our scene (Main app) (one for handling communication with a first server, and a second for communication for another) as when we disable the second client, the exception doesn't occur anymore.

The strange part is that this exception occurs in the other app (Server app).

server_disposed_exception

Any support here would be welcome.

Thanks, cheers

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First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Start by reproducing the reported scenario with two Telepathy clients in the Main app, then inspect the attached server-side exception screenshot. No source file, entry point, or test is named; done would require identifying the disposal path and confirming the exception no longer occurs in the Server app.

Written by the indexing model from the issue text.

Assessment

Tech stack
csharp
Domain
networking
Issue type
Bug
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
20/100

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