MirrorNetworking / MirrorNetworking/Mirror

Telepathy Transport, 7000 port issue

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#3,928 6 comments 0 reactions 0 assignees View on GitHub

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can't reproduce
Dominant language
C#
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Forks
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Description

I'm not sure if this is a bug. When I change the port to 7777, there is no problem, but when I change it to 7000, it gives an error. I don't actively use this port anywhere else. It was working before. The problem occurred when I upgraded the mirror to v95. When I change the port to something else, there is no problem, only 7000 causes the problem.

image

  • OS: Windows
  • Build target: Windows
  • Unity version: Unity 6 LTS
  • Mirror branch: Master V95

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First steps

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  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

No source file, test, or entry point is named. Reproduce the Telepathy Transport issue on Windows with Unity 6 LTS and Mirror Master V95 using port 7000, compare it with port 7777, and inspect the attached error; done means identifying and fixing the port-specific failure with a regression test.

Written by the indexing model from the issue text.

Assessment

Tech stack
csharp, unity
Domain
game-dev, networking
Issue type
Bug
Difficulty
3/5
Estimated time
1-2 days
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
25/100

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