MirrorNetworking / MirrorNetworking/Mirror
virtual RPC bug?
Open
Nobody has claimed this yet.
Weaver
- Dominant language
- C#
- Stars
- 6.3k
- Forks
- 870
- PR merge metrics
- No merged PRs in 30d
Description
James: Oh and another one I found today, is that virtual RPC dont work correctly,
if you call base.MyRpc then Mirror will send a new RPC message, which is host mode is hard to notice it is bugged
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by reproducing the virtual RPC case described: call base.MyRpc and inspect the RPC message Mirror sends, comparing host mode with a non-host setup. Trace the virtual RPC dispatch and message-generation entry points until the incorrect behavior is located; done means the call produces the expected RPC behavior in both modes.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- csharp, unity
- Domain
- game-dev, networking
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100