MirrorNetworking / MirrorNetworking/Mirror

NetworkManager [SyncVar] support

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#3,319 0 comments 0 reactions 1 assignee View on GitHub

@miwarnec is already working on this.

Since Dec 22, 2022.

enhancement
Dominant language
C#
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Description

NetworkManager often hold global game state.
would be useful to sync this to all clients with SyncVars.

this was requested in discord a few times, and it makes sense.

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