Player hidden when it shouldn't

Open
#16 0 comments 0 reactions 0 assignees View on GitHub

Nobody has claimed this yet.

Assessment

Difficulty
4/5
Estimated time
3-5 days
Newbie friendliness
30/100
Issue type
Bug
Clarity
Needs clarification
Activity status
Stale
Tech stack
java
Domain
game-dev

Research direction

No source files or tests are named. Start by reproducing the problem when a player dies and respawns, then compare cases involving render distance and the server's other mod. Done means affected players become visible again without leaving and rejoining.

Written by the indexing model from the issue text.

Description

When an player dies, they become invisible until they leave and join.
I am not certain if this is related to them respawning out of render distance, or them just respawning.

Sorry if this isn't enough info, and it may be related to an mod this server uses.

Dominant language
Java
Stars
25
Forks
4
PR merge metrics
No merged PRs in 30d

Contributor guide

No contributing guide indexed for this repository

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

More from MinceraftMC/PlayerCulling

All issues in MinceraftMC/PlayerCulling

Similar issues

More Java issues

Get new issues in your inbox

A short digest of beginner-friendly GitHub issues.