MicrosoftEdge / MicrosoftEdge/MSEdgeExplainers

[Gamepad Event-Driven Input API] Events should target the window

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Gamepad Event-Driven Input API
Dominant language
HTML
Stars
1.4k
Forks
286
Avg merge
3d 1h
Merged PRs (30d)
8

Description

We should update the explainer so that it reflects the latest proposal to fire the events targeting the window, instead of the gamepad object.

Contributor guide

No contributing guide indexed for this repository

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Start by locating the Gamepad Event-Driven Input API explainer in the repository and compare its event-targeting text with the latest proposal. Update references so the events target the window rather than the gamepad object, then check the explainer for consistent wording.

Written by the indexing model from the issue text.

Assessment

Tech stack
html
Domain
documentation, web-dev
Issue type
Documentation
Difficulty
1/5
Estimated time
Under an hour
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
48/100

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