MicrosoftEdge / MicrosoftEdge/MSEdgeExplainers
[Gamepad Event-Driven Input API] Events should target the window
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Gamepad Event-Driven Input API
- Dominant language
- HTML
- Stars
- 1.4k
- Forks
- 286
- Avg merge
- 3d 1h
- Merged PRs (30d)
- 8
Description
We should update the explainer so that it reflects the latest proposal to fire the events targeting the window, instead of the gamepad object.
Contributor guide
No contributing guide indexed for this repository
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by locating the Gamepad Event-Driven Input API explainer in the repository and compare its event-targeting text with the latest proposal. Update references so the events target the window rather than the gamepad object, then check the explainer for consistent wording.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- html
- Domain
- documentation, web-dev
- Issue type
- Documentation
- Difficulty
- 1/5
- Estimated time
- Under an hour
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 48/100