MickaelOnTheWave / MickaelOnTheWave/TheEye
Procedural pupil
Open
Nobody has claimed this yet.
- Dominant language
- C++
- Stars
- 1
- Forks
- 0
- PR merge metrics
- No merged PRs in 30d
Description
Make the pupil dilate/shrink depending on the distance.
The procedural algorithm for this is already available, but it should be tailored to use the face distance accordingly.
Contributor guide
No contributing guide indexed for this repository
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Locate the existing procedural pupil algorithm and the code that provides face distance. Read how the current pupil size is computed, then tailor that behavior to the distance input so the pupil dilates and shrinks accordingly. Done means the animated eye visibly responds to changes in face distance.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- cpp
- Domain
- computer-graphics
- Issue type
- Feature
- Difficulty
- 3/5
- Estimated time
- 1-2 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 38/100