Metastruct / Metastruct/outfitter

Skins are not configurable if no bodygroups

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#98 1 comment 0 reactions 0 assignees View on GitHub

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Dominant language
Lua
Stars
20
Forks
12
PR merge metrics
No merged PRs in 30d

Description

you cant switch skins on a playermodel with additional skins, unless the model has switchable bodygroup models too, in the outfitter interface

edit: it only works via the command outfitter_skin_set

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First steps

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  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Reproduce the issue in the Outfitter interface with a playermodel that has additional skins but no switchable bodygroup models. Compare the interface behavior with the outfitter_skin_set command; done means skins can be switched from the interface without requiring bodygroups.

Written by the indexing model from the issue text.

Assessment

Tech stack
lua
Domain
game-dev
Issue type
Bug
Difficulty
3/5
Estimated time
1-2 days
Activity status
Quiet
Clarity
Mostly clear
Newbie friendliness
48/100

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