Metastruct / Metastruct/outfitter
can't edit models with only one bodygroup
Nobody has claimed this yet.
- Dominant language
- Lua
- Stars
- 20
- Forks
- 12
- PR merge metrics
- No merged PRs in 30d
Description
I made my own PM and I noticed I couldn't edit the bodygroups in outfitter, but I can edit them in the playermodel selector, I noticed that every PM I could find that had bodygroups was uneditable if it only had one. models with two or more can be edited
Contributor guide
No contributing guide indexed for this repository
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Reproduce the issue in Outfitter with a player model that has exactly one bodygroup, then compare its behavior with the playermodel selector and with models having two or more bodygroups. Locate the bodygroup editing entry point and verify that single-bodygroup models become editable without breaking multi-bodygroup models.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- lua
- Domain
- game-dev
- Issue type
- Bug
- Difficulty
- 3/5
- Estimated time
- 1-2 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 35/100