Metastruct / Metastruct/outfitter

The Player's Models Reset After They Die

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#122 3 comments 0 reactions 0 assignees View on GitHub

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Dominant language
Lua
Stars
20
Forks
12
PR merge metrics
No merged PRs in 30d

Description

When a player dies their "outfit" goes away. When I try fullupdate or enable/disable the outfitter it's fixed. Could you make it so its always works?

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First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Reproduce the issue by observing a player's outfit before and after death, then compare the behavior with running fullupdate or toggling the outfitter. Trace the update path used by those recovery actions and determine what should also happen after death. Done means the player's outfit remains available after death without manual recovery.

Written by the indexing model from the issue text.

Assessment

Tech stack
lua
Domain
game-dev
Issue type
Bug
Difficulty
3/5
Estimated time
1-2 days
Activity status
Active
Clarity
Needs clarification
Newbie friendliness
45/100

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