Metastruct / Metastruct/outfitter
How to keep unsafe on
Open
Nobody has claimed this yet.
enhancement
- Dominant language
- Lua
- Stars
- 20
- Forks
- 12
- PR merge metrics
- No merged PRs in 30d
Description
Hello, there is an option about unsafe in the settings of outfitter. Every time when playing multiplayer games, this option is always defaulted to be closed. Is there any way to keep this setting enabled?
Contributor guide
No contributing guide indexed for this repository
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
No file or test is named. Start by locating the unsafe option in the Outfitter settings and tracing how multiplayer game initialization resets it. Define done as retaining the enabled state when starting or joining multiplayer games, then verify that behavior in a multiplayer test.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- lua
- Domain
- game-dev
- Issue type
- Feature
- Difficulty
- 3/5
- Estimated time
- 1-2 days
- Activity status
- Quiet
- Clarity
- Needs clarification
- Newbie friendliness
- 45/100