Metastruct / Metastruct/outfitter

How to keep unsafe on

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#107 2 comments 0 reactions 0 assignees View on GitHub

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enhancement
Dominant language
Lua
Stars
20
Forks
12
PR merge metrics
No merged PRs in 30d

Description

Hello, there is an option about unsafe in the settings of outfitter. Every time when playing multiplayer games, this option is always defaulted to be closed. Is there any way to keep this setting enabled?

Contributor guide

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First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

No file or test is named. Start by locating the unsafe option in the Outfitter settings and tracing how multiplayer game initialization resets it. Define done as retaining the enabled state when starting or joining multiplayer games, then verify that behavior in a multiplayer test.

Written by the indexing model from the issue text.

Assessment

Tech stack
lua
Domain
game-dev
Issue type
Feature
Difficulty
3/5
Estimated time
1-2 days
Activity status
Quiet
Clarity
Needs clarification
Newbie friendliness
45/100

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