Metastruct / Metastruct/outfitter
Maximum Texture limit?
Nobody has claimed this yet.
- Dominant language
- Lua
- Stars
- 20
- Forks
- 12
- PR merge metrics
- No merged PRs in 30d
Description
Hi, I was wondering what the maximum texture size for a model is.
The texture my model has to use is currently 8192x4096, and id like to know what size I'd have to have it to in order for Outfitter to apply it. Thank you!
Contributor guide
No contributing guide indexed for this repository
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
No files, tests, or entry points are mentioned. Start by checking Outfitter and Garry's Mod handling of model texture dimensions, then determine the supported maximum and whether an 8192x4096 texture can be applied. Done means documenting the limit and the expected behavior for textures of that size.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- lua
- Domain
- computer-graphics, game-dev
- Issue type
- Documentation
- Difficulty
- 3/5
- Estimated time
- 1-2 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100