Mesmoraz / Mesmoraz/GameOff2.0-2021
Sound effect assets
Open
good first issue
sfx
- Dominant language
- C#
- Stars
- 0
- Forks
- 0
- PR merge metrics
- No merged PRs in 30d
Description
- Player attack
- background music
- enemy spawn
- enemy take "flag"
- enemy close to victory
- on start click
- pause sound
-
https://assetstore.unity.com/audio
Contributor guide
No contributing guide indexed for this repository
Research direction
Start with the Unity project and the linked Unity Asset Store audio page, using the issue's list as the required sound-effect checklist. Done means the listed player, enemy, menu, music, pause, and victory-related audio needs are addressed in the game; no implementation files or tests are named in the issue.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- csharp, unity
- Domain
- game-dev
- Issue type
- Feature
- Difficulty
- 3/5
- Estimated time
- 1-2 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 25/100