Mesmoraz / Mesmoraz/GameOff2.0-2021
Generate random level shader
Open
game dev
- Dominant language
- C#
- Stars
- 0
- Forks
- 0
- PR merge metrics
- No merged PRs in 30d
Description
After each time completion the timer stops and a new level is loaded with a different shaded background
Contributor guide
No contributing guide indexed for this repository
Research direction
No files, tests, or entry points are named. Start by locating the timer-completion path and level-loading logic, then determine how the shaded background is selected; done means the timer stops after completion, a new level loads, and its background shader differs from the previous level.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- csharp
- Domain
- game-dev
- Issue type
- Feature
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 35/100