MehimoNemo / MehimoNemo/ArcadeJam
enemy spawning nodes
Open
Nobody has claimed this yet.
Code
feature
kind of important
medium difficulty
- Dominant language
- No language data
- Stars
- 0
- Forks
- 0
- PR merge metrics
- No merged PRs in 30d
Description
This issue has no description.
Contributor guide
No contributing guide indexed for this repository
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
The issue contains only the title “enemy spawning nodes” and does not name any files, tests, entry points, or expected behavior. First clarify what spawning-node change is intended and how completion will be verified before locating the relevant game code.
Written by the indexing model from the issue text.
Assessment
- Domain
- game-dev
- Issue type
- Feature
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 15/100