MegaMek / MegaMek/mm-data

[Unit Image] Several vehicles lost their updated(?) sprites

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Dominant language
Module Management System
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11h 8m
Merged PRs (30d)
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Description

Somewhere around March-April 2024, some vehicles lost their updated sprites during some commit weirdness

Discussion started here in the megamek discord: https://discord.com/channels/458705327911731231/458706493659807801/1423373636848324670

The specific example that was pointed out was the Striker LT. See Striker LT. Compare vs the other Striker LT variants and the lost updated version).

Vehicles in this directory at this point in the commit history with a "Sprite Project # 6" commit note likely have variants that lost their updated art. (This directory now lives in mm-data.

Vehicles with some variants likely affected:

  • Striker
  • Scorpion
  • Saladin
  • EngineeringVehicle (the current base one is huge while also being a different style compared to the others)

Contributor guide

No contributing guide indexed for this repository

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Start with data/images/units/vehicles/Striker_LT.png in mm-data and compare it with Striker_LT_Laser.png, Striker_LT_Sealed.png, and the historical MegaMek version linked in the issue. Review the 9d33bbb16fe3ecf36c250d993a4138ffd5526642 tree and the “Sprite Project # 6” commits for Striker, Scorpion, Saladin, and EngineeringVehicle. Done means the affected variants are identified and their updated sprites are restored consistently.

Written by the indexing model from the issue text.

Assessment

Domain
content, design, game-dev
Issue type
Bug
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
35/100

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