Voidseeker Custom Sprites
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- Dominant language
- Module Management System
- Stars
- 3
- Forks
- 72
- Avg merge
- 11h 8m
- Merged PRs (30d)
- 36
Description
### What kind of data?
Sprite or image
### Which entry?
Voidseeker Mk39-004 Interceptor & Voidseeker Mk39-007 Striker
### What's wrong
they currently use the default sprite.
### What it should be
If they are of sufficient quality, use the ones that I made.
### Source
Historical: Liberation of Terra Volume 1
### Screenshots or files
[voidseekers.zip](https://github.com/user-attachments/files/32248728/voidseekers.zip)
### Before you submit
- [x] This report only contains one issue or request, and I haven't already reported it
- [x] This is a data problem, not a program bug - if the program misbehaves with correct data, it belongs in MegaMek
Contributor guide
No contributing guide indexed for this repository
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Inspect the attached voidseekers.zip and search the data entries for Voidseeker Mk39-004 Interceptor and Mk39-007 Striker. Compare their current default-sprite references with the supplied images; done when suitable custom sprites are integrated for both entries.
Written by the indexing model from the issue text.
Assessment
- Domain
- content, game-dev
- Issue type
- Feature
- Difficulty
- 2/5
- Estimated time
- 1-3 hours
- Activity status
- Active
- Clarity
- Mostly clear
- Newbie friendliness
- 68/100