[RFE] Shrapnel #22 Light Machine Guns
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Description
Enhancement Type *
Addition of new infantry weapons.
Brief Description of Enhancement *
Addition of machine gun support weapons for infantry options for use in MegaMek (Lab, HQ) from Shrapnel 22 released September 2025
Light Machine Guns are detailed on pages 124-131 in Shrapnel 22 (given in AToW stats, obviously). A helpful user has converted them to TW stats here: https://www.battletech.com/forums/index.php/topic,89944.0.html
Additional Comments *
User Daryk references looking into errata. That result is found here at post 50 in this thread: https://www.battletech.com/forums/index.php/topic,72035.30.html with proposed cost correction to 1200 from 120.
No reply as of this issue being written, current Shrapnel 22 remains unchanged from initial release.
Contributor guide
No contributing guide indexed for this repository
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start with Shrapnel 22, pages 124–131, then compare the listed Light Machine Guns with the linked conversion to TW stats. Check the errata discussion at post 50 in the second forum thread, including the proposed cost of 1200. Done means the new infantry weapons are available for MegaMek Lab and HQ with the agreed stats and corrected cost.
Written by the indexing model from the issue text.
Assessment
- Domain
- game-dev
- Issue type
- Feature
- Difficulty
- 3/5
- Estimated time
- 1-2 days
- Activity status
- Quiet
- Clarity
- Mostly clear
- Newbie friendliness
- 55/100