MegaMek / MegaMek/mm-data

Saxarba Tileset - 'Sand' terrain has no sprites for Level -4 or -5.

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Bug
Dominant language
Module Management System
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3
Forks
72
Avg merge
11h 8m
Merged PRs (30d)
36

Description

In 0.49.7 (and probably earlier versions too), something odd happens to the 'Sand' sprite at Levels -4 and -5. Between +9 and -3 it's various shades of yellow, but as soon as you hit -4, it

At Level -3 ...
image

At Level -4 ...
image

This appears independent of the theme in use. Is it an atlas reference issue, or is it just that 'Sand' doesn't have a sprite for -4 and -5.

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First steps

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  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

No file or test is named. Locate the Saxarba Tileset data for the Sand terrain and compare the atlas or sprite entries for levels -3, -4, and -5; done means Sand renders with the intended sprites at levels -4 and -5 across themes.

Written by the indexing model from the issue text.

Assessment

Domain
game-dev
Issue type
Bug
Difficulty
3/5
Estimated time
1-2 days
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
30/100

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