MechMania-28 / MechMania-28/Engine
Add damage number to attackaction
Open
Nobody has claimed this yet.
- Dominant language
- Java
- Stars
- 1
- Forks
- 0
- PR merge metrics
- No merged PRs in 30d
Description
Add damage number to attackaction
Contributor guide
No contributing guide indexed for this repository
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by locating the AttackAction implementation and inspect how attacks currently represent or apply damage. The issue provides no file, test, or expected behavior; done would require adding a damage number to AttackAction and verifying that attacks use it correctly.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- java
- Domain
- game-dev
- Issue type
- Feature
- Difficulty
- 3/5
- Estimated time
- 1-2 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100