McManning / McManning/frojs

Add the ability to change Worlds

Open
#5 0 comments 0 reactions 1 assignee View on GitHub

@McManning is already working on this.

Since Jul 15, 2015.

roadmap
Dominant language
JavaScript
Stars
4
Forks
1
PR merge metrics
No merged PRs in 30d

Description

Since context scope has changed to World, instead of fro, I can't rely on the old method of destroying the object and building a new one (which wasn't particularly smart in the first place).

Add methods to replace World data with a new configuration, while maintaining network connection (i.e., if the new world is using the same server but a different room, keep connection and just notify the server of a room change), optionally maintaining loaded entity templates and our local actor instance, then nuking the rest of the entities and loading a new collection.

Contributor guide

No contributing guide indexed for this repository

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Assessment

This issue has not been assessed yet.

Get new issues in your inbox

A short digest of beginner-friendly GitHub issues.