McManning / McManning/BlueGraph
Improve Initial Time-to-Paint
Open
Nobody has claimed this yet.
enhancement
- Dominant language
- C#
- Stars
- 256
- Forks
- 36
- PR merge metrics
- No merged PRs in 30d
Description
For a lot of nodes the initial paint time when loading a graph is pretty horrid. Would be nice to replace this with something a bit more batched.
Contributor guide
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First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
No files, tests, or entry points are named. Start by profiling the initial graph-loading and painting path with a graph containing many nodes, then identify where batching could be introduced. Done means the initial paint time is measurably improved for large graphs without changing the rendered result.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- csharp, unity
- Domain
- data-visualization, game-dev, performance
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100