McManning / McManning/BlueGraph

Improve Initial Time-to-Paint

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enhancement
Dominant language
C#
Stars
256
Forks
36
PR merge metrics
No merged PRs in 30d

Description

For a lot of nodes the initial paint time when loading a graph is pretty horrid. Would be nice to replace this with something a bit more batched.

Contributor guide

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First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

No files, tests, or entry points are named. Start by profiling the initial graph-loading and painting path with a graph containing many nodes, then identify where batching could be introduced. Done means the initial paint time is measurably improved for large graphs without changing the rendered result.

Written by the indexing model from the issue text.

Assessment

Tech stack
csharp, unity
Domain
data-visualization, game-dev, performance
Issue type
Bug
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
25/100

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