McManning / McManning/BlueGraph
Node gouping and sub-graphs
Nobody has claimed this yet.
- Dominant language
- C#
- Stars
- 256
- Forks
- 36
- PR merge metrics
- No merged PRs in 30d
Description
In the dialog example, it seems that there is a grouping feature for nodes. However, when moving the group, it turns out that it's just an empty node around a couple of nodes and doesn't really group them.
So I think that a real grouping feature that treats all nodes in a group as one entity would be very useful since larger graphs quickly become hard to manage. In the best case, such a group should act like a sub-graph with its own inputs and outputs that can be re-used like a function.
Contributor guide
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First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by reviewing the dialog example and the existing node movement and grouping behavior. Define the scope for treating grouped nodes as one entity, including whether reusable sub-graph inputs and outputs are required; done should be demonstrated by a group that moves as a unit and supports the agreed interface.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- csharp, unity
- Domain
- game-dev
- Issue type
- Feature
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100