McManning / McManning/BlueGraph
Json (Netwonsoft | STJ) Serialization.
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- Dominant language
- C#
- Stars
- 256
- Forks
- 36
- PR merge metrics
- No merged PRs in 30d
Description
Is your feature request related to a problem? Please describe.
Bluegraph is a great library, but unfortunately it has a high dependency on Unity, as ScriptableObject and also Json's own serialization is used internally by Unity.
Describe the solution you'd like
Add support for serialization to Json with Newtonsoft or STJ (don't).
Cheers!
Contributor guide
No contributing guide indexed for this repository
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by locating where BlueGraph uses Unity's ScriptableObject and built-in JSON serialization internally. Compare the existing serialization flow with the requested Newtonsoft or STJ support, and clarify which serializer is intended and what compatibility or completion criteria apply.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- csharp, unity
- Domain
- game-dev
- Issue type
- Feature
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 35/100