McManning / McManning/BlueGraph

add a performance page to the wiki

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enhancement
Dominant language
C#
Stars
256
Forks
36
PR merge metrics
No merged PRs in 30d

Description

the question i have is “how much do i pay for the convenience of using this graph vs pure c#?”
a page showing bluegraph vs c# benchmarks would help answer.

considerations: allocation pressure, speed loss, cost of graph traversal, cost of graph instantiation.

tests types:
1. data crunch graph like the texture example vs c# equivalent
2. fsm graph vs c# switch case
3. simple branching in bluegrap vs nested ifthenelse in c#
4. instantiating N gameobjects with BG vs with c#

N=10k which helps evaluate BG impact on CPU starved devices

Contributor guide

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First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Start by locating the BlueGraph wiki and the texture example referenced in the issue, then define comparable C# cases for the four listed scenarios. The finished page should report BlueGraph versus C# results for allocation pressure, speed, traversal, and instantiation at N=10k, including implications for CPU-starved devices.

Written by the indexing model from the issue text.

Assessment

Tech stack
csharp, unity
Domain
documentation, performance
Issue type
Documentation
Difficulty
5/5
Estimated time
Over a week
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
35/100

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