McManning / McManning/BlueGraph
Add edge reroute nodes
Nobody has claimed this yet.
- Dominant language
- C#
- Stars
- 256
- Forks
- 36
- PR merge metrics
- No merged PRs in 30d
Description
Add your typical edge reroute dots like UE4 and similar graph editors.
Should be able to right click an edge and click an "Add Reroute" button in the context menu to create a reroute node (a hotkey would also be nice to add one under the mouse cursor if we're hovering an edge). They should look like dots matching the color of the edge and can be dragged around and deleted like any other node.
These reroutes would be editor-only and have no effect on the runtime connection info on a Graph. They can be stored in a separate list on the Graph to be persisted, but used only via the editor (like comments, basically).
Contributor guide
No contributing guide indexed for this repository
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
No file or test is named; first locate the Unity graph editor, edge context-menu handling, node interaction code, and Graph persistence used for editor-only data. Implement the requested reroute creation, appearance, movement, deletion, and persistence while keeping runtime connection information unchanged, then verify the editor interactions and runtime behavior.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- csharp, unity
- Domain
- game-dev, tooling
- Issue type
- Feature
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 38/100