show pp values per skill in /simulate
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suggestion
- Dominant language
- Rust
- Stars
- 117
- Forks
- 27
- Avg merge
- 4m
- Merged PRs (30d)
- 3
Description
might be way too niche but I love not using anything besides bathbot so I have to ask:
Maybe smth like a pp breakdown flag for /simulate to show aim/speed/accuracy/flashlight pp separately?
Contributor guide
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First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by locating the /simulate command and its existing performance-point calculation. Determine how a breakdown flag should expose aim, speed, accuracy, and flashlight pp, then verify that /simulate displays the separate values when requested without changing its default output.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- rust
- Domain
- backend
- Issue type
- Feature
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 45/100