Martmists-GH / Martmists-GH/GameEngine
Implement point lights
Open
Nobody has claimed this yet.
- Dominant language
- Kotlin
- Stars
- 1
- Forks
- 0
- PR merge metrics
- No merged PRs in 30d
Description
This issue has no description.
Contributor guide
No contributing guide indexed for this repository
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
The issue provides no files, tests, or acceptance criteria. Start by locating the engine's rendering and lighting entry points, then clarify the expected point-light behavior and validation before implementing it.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- kotlin
- Domain
- computer-graphics
- Issue type
- Feature
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 20/100