Martmists-GH / Martmists-GH/GameEngine

Implement (de-)serializing prefabs

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Dominant language
Kotlin
Stars
1
Forks
0
PR merge metrics
No merged PRs in 30d

Description

`Serializable` is a good start, but isn't fully functional yet.

Contributor guide

No contributing guide indexed for this repository

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Start by reading the `Serializable` implementation and the surrounding prefab code to determine the intended serialization format and lifecycle. Define what prefab serialization and deserialization must support, then add coverage for the agreed behavior; the issue does not name specific files or tests.

Written by the indexing model from the issue text.

Assessment

Tech stack
kotlin
Domain
game-dev
Issue type
Feature
Difficulty
5/5
Estimated time
Over a week
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
20/100

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