MarcelGarus / MarcelGarus/murderers
On the server, make sure that in-game functions are not called if the game is already over
Open
Nobody has claimed this yet.
[P] Major
[T] Backend
Bug
- Dominant language
- Dart
- Stars
- 3
- Forks
- 0
- PR merge metrics
- No merged PRs in 30d
Description
This issue has no description.
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by locating the server-side game-over state and the calls to in-game functions. Trace how the state is checked before those calls; done means no in-game functions run after the game ends, with regression coverage if existing tests are found.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- dart
- Domain
- backend, game-dev
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100