Add ability to sync audio assetts between client and server
Nobody has claimed this yet.
- Dominant language
- JavaScript
- Stars
- 186
- Forks
- 9
- PR merge metrics
- No merged PRs in 30d
Description
Add the ability for the browser to download all audio samples in current loop from the server.
Add the ability for the browser to upload new audio assets to the server.
The client should use the highest available file api (HTML5 drag and drop) and degrade gracefully to a flash uploader.
Contributor guide
No contributing guide indexed for this repository
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by locating the browser and server entry points that handle the current loop and audio assets; no files or tests are named in the issue. Define the download and upload behavior, including HTML5 drag-and-drop and graceful fallback, then verify that current-loop samples can be downloaded and new assets uploaded end to end.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- html, javascript, node.js
- Domain
- full-stack, web-dev
- Issue type
- Feature
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 32/100