ManimCommunity / ManimCommunity/manim

Manim 0.18.1: Updaters don't work with objects which have been added using LaggedStart()

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Python
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Description

Description of bug / unexpected behavior

When adding an object to a scene using LaggedStart() no updaters are recognized:

  • not when using .add_updater() before adding to the scene
  • not always_redraw() objects
  • not when using .add_updater() after adding to the scene

Expected behavior

well, updaters should be executed... Especially when added afterwards

How to reproduce the issue

Code for reproducing the problem
class laggingUpdater(Scene):
    def construct(self):
        vt = ValueTracker(0)
        dot1a = Dot().shift(3*UP)
        dot2a = Dot().shift(2*UP)
        dot3a = always_redraw(lambda:
            Dot().shift(1*UP+vt.get_value()*RIGHT)
        )
        dot1b = Dot().shift(1*DOWN)
        dot2b = Dot().shift(2*DOWN)
        dot3b = always_redraw(lambda:
            Dot().shift(3*DOWN+vt.get_value()*RIGHT)
        )
        def updater(mobj):
            mobj.set_x(vt.get_value())
        dot1a.add_updater(updater)
        dot1b.add_updater(updater)
        self.play(
            LaggedStart(
                Create(dot1a),
                Create(dot2a),
                Create(dot3a)
            )
        )
        self.play(
            Create(dot1b),
            Create(dot2b),
            Create(dot3b)
        )
        dot2a.add_updater(updater)
        dot2b.add_updater(updater)
        self.wait()
        self.play(vt.animate.set_value(7),run_time=4)
        self.wait()

Additional media files

Rendered video

https://github.com/user-attachments/assets/4faf7933-f0b9-4786-ab69-8b66cba20420

System specifications

System Details
  • OS: Windows 10
  • RAM: enough
  • Python version: 3.11.6
  • Manim v0.18.1
    PASTE HERE
</details>



## Additional comments
https://discord.com/channels/581738731934056449/1293588131999907851/1293588131999907851

Contributor guide

Open the contributing guide

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Start with the LaggedStart, Scene.play, updater, and always_redraw behavior shown in the reproduction, using the provided example to compare lagged and non-lagged animations. Trace how objects enter the scene and how updaters are executed; done means all listed updater cases work during and after LaggedStart without breaking the regular Create case.

Written by the indexing model from the issue text.

Assessment

Tech stack
python
Domain
computer-graphics
Issue type
Bug
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
35/100

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