ManimCommunity / ManimCommunity/manim
Rendering weirdness with projection shaders
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- Dominant language
- Python
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- Forks
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- Avg merge
- 3d 12h
- Merged PRs (30d)
- 25
Description
## Description of bug / unexpected behavior
I ran the following scene:
```py
from manim import *
class Test(Scene):
def construct(self):
a = Circle().scale(2)
self.add(a)
self.interactive_embed()
```
with the following command: `manim -pqm stroke_shaders.py --renderer=opengl --use_projection_stroke_shaders --use_projection_fill_shaders`. This is a recording of me zooming and moving the camera around in interactive mode:
https://user-images.githubusercontent.com/9102529/136681426-de6a25b4-9ef8-4b75-bdb9-29070268a56b.mp4
## Expected behavior
## How to reproduce the issue
Code for reproducing the problem
```py
Paste your code here.
```
## Additional media files
Images/GIFs
## Logs
Terminal output
```
PASTE HERE OR PROVIDE LINK TO https://pastebin.com/ OR SIMILAR
```
## System specifications
System Details
- OS (with version, e.g Windows 10 v2004 or macOS 10.15 (Catalina)):
- RAM:
- Python version (`python/py/python3 --version`):
- Installed modules (provide output from `pip list`):
```
PASTE HERE
```
LaTeX details
+ LaTeX distribution (e.g. TeX Live 2020):
+ Installed LaTeX packages:
FFMPEG
Output of `ffmpeg -version`:
```
PASTE HERE
```
## Additional comments
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Reproduce the scene with `manim -pqm stroke_shaders.py --renderer=opengl --use_projection_stroke_shaders --use_projection_fill_shaders`, then inspect the OpenGL projection stroke and fill shader paths involved during `interactive_embed()`. Use the linked recording as the observed failure and consider the issue done when camera zooming and movement no longer produce the reported rendering artifacts.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- python
- Domain
- computer-graphics
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 35/100