Malamdg / Malamdg/CppGameEngine

Phase 2

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Dominant language
C++
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PR merge metrics
No merged PRs in 30d

Description

# Phase 2 du projet
features a implementer
- refacto des integrations
- mise en place des forces via generateurs
- creation de blobs (amats de particule)
- detection + resolution des collisions
- gestion des niveaux (phase 1 et phase 2) => choix de lancer l'un ou l'autre + gestion de la loop en fonction

Contributor guide

No contributing guide indexed for this repository

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

The issue names no files, tests, or entry points; first map the existing Phase 1 implementation and integrations before taking on a scoped item. Completion would require the listed Phase 2 features, including forces, particle blobs, collision handling, and choosing between Phase 1 and Phase 2 level loops.

Written by the indexing model from the issue text.

Assessment

Tech stack
cpp
Domain
game-dev
Issue type
Feature
Difficulty
5/5
Estimated time
Over a week
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
15/100

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