MSRevive / MSRevive/assets

Walking on thornland's grass sound is too quiet

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HTML
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Forks
13
Avg merge
21h 16m
Merged PRs (30d)
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Description

Probably needs to be boosted or something.

Contributor guide

No contributing guide indexed for this repository

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Start by locating the asset used for walking on thornland's grass in the repository. Check its current volume against nearby footstep sounds; the issue is done when the grass sound is no longer noticeably too quiet in-game.

Written by the indexing model from the issue text.

Assessment

Domain
game-dev
Issue type
Bug
Difficulty
2/5
Estimated time
1-3 hours
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
35/100

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