MSRevive / MSRevive/MasterSwordRebirth

Arc attack system

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#94 2 comments 0 reactions 0 assignees View on GitHub

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enhancement 🔧 low priority
Dominant language
C++
Stars
22
Forks
16
Avg merge
5m
Merged PRs (30d)
1

Description

Give scripters a way to create weapons or an attack on a weapon to do an "arc" attack to hit multiple enemies in a range.

As suggested by BerntA:

should be easy enough to calculate some ray traces in an arc, you could trace one ray for every 15 degree or smth, then
accumulate up all targets hit - make it destinct and then apply damage for ex.

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  3. Fork the repository and make your change on a branch.
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Research direction

The issue names no file, test, or entry point. Start by locating the weapon attack and ray-trace systems, then determine how targets are collected and damage is applied. Done means scripters can configure an arc attack that reaches multiple distinct enemies within range without applying duplicate damage.

Written by the indexing model from the issue text.

Assessment

Tech stack
cpp
Domain
game-dev
Issue type
Feature
Difficulty
5/5
Estimated time
Over a week
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
35/100

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