MSRevive / MSRevive/MasterSwordRebirth

Add a "last weapon used" function

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enhancement 🔧
Dominant language
C++
Stars
22
Forks
16
Avg merge
5m
Merged PRs (30d)
1

Description

In HL1, if you were to push a key that were bound to the "last weapon used" function, it would holster your current weapon and take out the weapon you had just before it. MS could greatly benefit from a keybind like this.

Contributor guide

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First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Start by locating the weapon keybind and weapon-switch handling for the Master Sword game, then trace how the current and previously equipped weapons are tracked. Implement the requested last-weapon behavior and verify that pressing its keybind swaps between the current and immediately previous weapons.

Written by the indexing model from the issue text.

Assessment

Tech stack
cpp
Domain
game-dev
Issue type
Feature
Difficulty
3/5
Estimated time
1-2 days
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
35/100

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