MSRevive / MSRevive/MasterSwordRebirth
Add a "last weapon used" function
Nobody has claimed this yet.
- Dominant language
- C++
- Stars
- 22
- Forks
- 16
- Avg merge
- 5m
- Merged PRs (30d)
- 1
Description
In HL1, if you were to push a key that were bound to the "last weapon used" function, it would holster your current weapon and take out the weapon you had just before it. MS could greatly benefit from a keybind like this.
Contributor guide
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First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by locating the weapon keybind and weapon-switch handling for the Master Sword game, then trace how the current and previously equipped weapons are tracked. Implement the requested last-weapon behavior and verify that pressing its keybind swaps between the current and immediately previous weapons.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- cpp
- Domain
- game-dev
- Issue type
- Feature
- Difficulty
- 3/5
- Estimated time
- 1-2 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 35/100