MSRevive / MSRevive/MasterSwordRebirth

Prevent accidental item drops

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#80 3 comments 2 reactions 0 assignees View on GitHub

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enhancement 🔧 game med priority
Dominant language
C++
Stars
22
Forks
16
Avg merge
5m
Merged PRs (30d)
1

Description

Add a confirmation prompt when trying to drop an item, or do so that you have to double tap the drop item key?
(imagine that you accidentally drop an item just before a level change, etc...)

Contributor guide

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First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

The issue names no files, tests, or entry points. Start by locating the item-drop input handling in the C++ game code and review how level changes interact with dropping. Done means an accidental drop is prevented through an agreed confirmation or double-tap behavior, with coverage for the relevant input flow.

Written by the indexing model from the issue text.

Assessment

Tech stack
cpp
Domain
game-dev
Issue type
Feature
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
28/100

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