MSRevive / MSRevive/MasterSwordRebirth

Redo dual weapon code

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#373 2 comments 0 reactions 0 assignees View on GitHub

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enhancement 🔧 game
Dominant language
C++
Stars
22
Forks
16
Avg merge
5m
Merged PRs (30d)
1

Description

It would help us save on sub-models by rewriting the dual weapon code to the way CS1.6 does it.

https://github.com/Velaron/cs16-client

Contributor guide

No contributing guide indexed for this repository

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Start by locating the dual weapon implementation in the repository, then compare its behavior and structure with the CS1.6 reference at https://github.com/Velaron/cs16-client. Confirm how the rewrite should reduce sub-model usage and define completion with the maintainers before changing code.

Written by the indexing model from the issue text.

Assessment

Tech stack
cpp
Domain
game-dev
Issue type
Refactor
Difficulty
5/5
Estimated time
Over a week
Activity status
Active
Clarity
Needs clarification
Newbie friendliness
35/100

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