MSRevive / MSRevive/MasterSwordRebirth
Rewrite galat chest
Nobody has claimed this yet.
- Dominant language
- C++
- Stars
- 22
- Forks
- 16
- Avg merge
- 5m
- Merged PRs (30d)
- 1
Description
Currently the galat chest is handled by adding a bunch of items into quest data in the scripts and as which relies on the 255 character array limit. The rewrite into the actual game code would allow us get rid of the silly 255 byte string limit and store it directly into the character file instead of it being a quest.
Contributor guide
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First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by tracing how the galat chest is assembled from quest data in the scripts and where character files are handled in the game code. Confirm how the current 255-byte string limit affects storage, then define completion as storing the chest directly in the character file rather than as a quest, with the limit removed.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- cpp
- Domain
- game-dev
- Issue type
- Refactor
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 38/100